A Beginner's Guide to Mobile Web Development
While accessing the web on a mobile device is nothing new, a renewed interest in developing mobile web content has been ignited by the increased availability of WAP 2.0 devices, an abundance of skilled XHTML developers, and notable efforts by groups such as dotmobi and the W3C’s Mobile Web Initiative. more...
dotMobi Mobile Web Developer's Guide
I am proud to announce we recently posted the dotMobi Mobile Web Developer's Guide on mobiForge. This is quite a comprehensive guide to mobile web development. It layers on the advice from the W3C's Mobile Web Initiative Mobile Web Best Practices 1.0 document, but takes it further. more...
The goMobi Challenge is on!
We’ve got a prize-winning contest for you: The goMobi Challenge is on now! By now, you’ve heard us talk about goMobi, our new mobile site building and content management tool. While we’ve discussed it mainly as an easy way for non-tech folks to quickly build mobile sites, we designed it so that pros like you can use it as a base for building top-notch mobile sites as personalized and unique as you want (or your clients want.) more...
Meet goMobi - A New Content Mobilization Platform
Here in dotMobi we've just launched our latest product. The culmination of months and months of hard work by the dotMobi team has resulted in the release of our spanking new content mobilization platform: goMobi. You can find all the official blurb over at http://gomobi.info along with some videos of our CEO and CTO talking about the product. What I aim to do here is to give an overview, from a developer's viewpoint, so that you can find out what there is in goMobi to appeal to the developer in you. A quick introduction more...
Understanding User Interface in Android - Part 4: Even More Views
In this final installation of the Android Views series of articles, we shall continue our exploration of another category of views - Menu views, and some additional cool views. The views discussed include: Context Menu Options Menu AnalogClock DigitalClock WebView more...
Understanding User Interface in Android - Part 3: More Views
In the previous article, you saw the various basic views such as the TextView, EditText, Button, and how you can use them in your Android applications. In this article, we shall continue our exploration of another three categories of views - Picker views, List views, and Display views. The views discussed include: TimePicker view DatePicker view ListView view Spinner view Gallery view ImageView ImageSwitcher view GridView view more...
Build Web Apps for iPhone using Dashcode
So far, much mobile developer attention has been fixated on the iPhone SDK released by Apple to build native iPhone applications. This is understandable, since with the SDK you can write native iPhone apps that take full advantage of the capabilities provided by the device, such as accessing the accelerometer, the camera, as well as obtain geographical locations using Core Location. more...
Understanding User Interface in Android - Part 2: Views
In the previous article on Android UI you saw the components that make up the UI of an Android application. The basic unit of the Android UI is the View. A View represents a widget that has an appearance on the screen. In this article (and the next two), you will learn about the various common views that you would likely use in your journey of Android development. In particular, I have categorized the views in this series into the following group: Basic Views - commonly-used views such as TextView, EditText, and Button views more...
Mobile Web 2.0 "Dramatic Developments" from AT&T Really not all that dramatic....
Well, I'm sad to report that the folks over/up/down at AT&T wireless appear to not quite have their act together when it comes to what is the 'next big thing' in wireless. I had really been hoping/anticipating that the webinar they hosted on June 30 entitled "Dramatic Developments in Mobile Web Technology" was going to provide something concrete and actionable for you (and I), alas, that was not to be the case. more...
Understanding User Interface in Android - Part 1: Layouts
So far in my previous few articles on Android I have focused on showing you how to get things done in Android without really spending too much time discussing the visual aspect of Android application development - User Interface design. In this article, and the next, I will walk you through the various elements that make up the UI of an Android application. In this first part of the article, I will discuss the various layouts available in Android to position the various widgets on your screen. more...