- Developers Guide - Posted by mclancy 12 weeks 21 hours ago
Future of the Mobile Web Whitepaper- We're very happy to publish this paper arising from the The Future of the Mobile Web event held at the Dublin Convention Centre in January 2012. We covered a lot of ground and the paper is a serious attempt to capture all the topics covered from HTML5 to responsive design to device detection and many others. We found it to be a very worthwhile process to listen, validate our ideas and learn from others in the process of writing it. We hope it is useful to a wider readership also.
- Best Practices - Posted by Ronan_Mandel 2 years 44 weeks ago
Mobile Web 2.0 "Dramatic Developments" from AT&T Really not all that dramatic....- Well, I'm sad to report that the folks over/up/down at AT&T wireless appear to not quite have their act together when it comes to what is the 'next big thing' in wireless. I had really been hoping/anticipating that the webinar they hosted on June 30 entitled "Dramatic Developments in Mobile Web Technology" was going to provide something concrete and actionable for you (and I), alas, that was not to be the case.
- Browsers - Posted by atrasatti 2 years 46 weeks ago
User-Agent Switcher for Safari 4- The User Agent Switcher plug-in for Firefox has been a GREAT add-on and we all love it. 1 year and 27 weeks ago Ronan wrote a really simple, but useful configuration file for it that is available here on mobiForge (if you use Firefox it's a MUST: User Agent Switcher config file).
- Best Practices - Posted by Ronan_Mandel 2 years 47 weeks ago
Are Widgets ready for me?- OK, so getting back to the widget reality here. I'd like to take a look at what the platforms are, what your options are and if it's really even worth it to go there. I know that last time I got a bit distracted with the whole 'sprite' thing, but I promise to stay on track here.
- Browsers - Posted by bryanrieger 3 years 17 weeks ago
Effective Design for Multiple Screen Sizes- So you're a designer and have been tasked with the design of a mobile web site. Chances are, unless you're designing for only one device you're quickly going to be faced with a common problem experienced by designers who work with mobile devices; figuring out what screen size to actually design for. For instance:
- Hosting - Posted by James Pearce 3 years 23 weeks ago
A Very Modern Mobile Switching Algorithm - Part II- This article follows on from last month's Part I, where we discussed some of the principles of handling mobile users and switching their experiences. If you haven't read it yet please do so before we dive into some of the technical ideas and implementation details.
- Browsers - Posted by James Pearce 3 years 28 weeks ago
Introducing the new DeviceAtlas Data Explorer- We teased you about this a few months ago and we've now finally finished! DeviceAtlas v2.1 offers analytics tools to explore the mobile device information in its database. In the video below, James and Andrea give you a teaser of how it works, and talk through some of the cool new tricks. We're going live next Monday, and we'll announce here when it's available. UPDATE: we've gone live.
- Domains - Posted by James Pearce 3 years 32 weeks ago
A Very Modern Mobile Switching Algorithm - Part I- An important question that most web developers ask when developing their first mobile web site is "how do I distinguish between mobile users and desktop users?". Although this seems like a simple enough question at first, of course there's more to it than meets the eye. In fact, what do we even mean by 'distinguish'? How we distinguish their requirements? Their desires? The services they expect? The browsers they happen to be using?
- Browsers - Posted by Richard Yates 3 years 38 weeks ago
Mobile Web Design - Working with Color- This article discusses the role of color in mobile web design. Color used effectively allows for visually communicating information about a page without having to take up additional space within the page. As everyone learns, whether a mobile web user, or a mobile web designer or developer, screen real estate is at a premium in the mobile web environment.
- Browsers - Posted by Cyril 3 years 49 weeks ago
240x320, the new standard screen resolution- I've had this theory for the last few months, and so I've decided to put it to the test. Today, most of the new phones you can buy have a screen resolution of at least 240x320 and are fully web xHTML (WAP 2.0) capable. When I see all the new models constantly coming to market, it's clear that the common screen width is definitely shifting to 240x320 pixels.


